﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ManagerGameState
{

    public class GSID
    {
        // GAME_STATE_EXIT phải luôn luôn = 0
        public enum GameSateID
        {
            GAME_STATE_EXIT = 0, GAME_STATE_INTRO = 1,GAME_STATE_MENU=2,
            GAME_STATE_MAIN = 3
        };
        
    }
}
